Pace University

USA
1 Scholarships 101 Programs 3 Degree levels
Masters

Master's in Computer Software and Media Applications

Offered at Pace University, USA
DegreeMasters
FieldComputer Software and Media Applications.
B

Cost & earnings at Pace University What students borrow here, and what they go on to earn

You borrow $23,250 median federal debt
You repay $264/mo over 10 years
Graduates earn $70,378 10 yrs after entry
Debt clears in 0.8 yrs of the salary premium
US Department of Education figures See the full breakdown →

The Master’s in Computer Software and Media Applications at Pace University is a professionally oriented degree that combines advanced software engineering with multimedia, web and mobile application development. It suits students who want to build practical programming skills for interactive and media-rich systems and who are seeking to work in software development, digital media or user-centred application design.

What you'll study

This programme blends core software engineering topics with specialised courses in media and interactive applications. You will study fundamental areas such as object-oriented programming, data structures and algorithms, software design and testing, and databases, alongside media-focused subjects including multimedia systems, web and mobile application development, human–computer interaction and digital media processing.

  • Core software modules: advanced programming, software engineering principles, data structures and algorithms, databases and system architecture.
  • Media and applications modules: multimedia systems, web technologies and frameworks, mobile application development, graphics or digital signal/media processing.
  • User-centred design: human–computer interaction, usability testing and user interface design for media-rich applications.
  • Emerging topics: options or electives in machine learning, cloud services, game programming or augmented/virtual reality, depending on availability.
  • Capstone or practicum: a substantial project or industry practicum in which you design and implement a software product or media application, often with opportunities to collaborate with industry partners or on interdisciplinary teams.

Entry requirements

Applicants are normally expected to hold a recognised bachelor’s degree in computer science, software engineering, information systems, digital media or a closely related discipline. Candidates with degrees in other fields who can demonstrate substantial programming experience or relevant professional work may also be considered.

  • Academic record: a satisfactory undergraduate degree in a relevant subject.
  • Technical preparation: prior coursework or experience in programming, data structures and basic systems is usually required; some applicants may be asked to complete preparatory work.
  • Supporting documents: statement of purpose, current résumé/CV and one or more letters of recommendation.
  • Portfolio: applicants focused on media or interactive design are encouraged to submit a portfolio of projects or code samples demonstrating relevant skills.
  • English language: proof of English proficiency is required for applicants whose prior education was not in English, as per the university’s language policy.

Career prospects

Graduates are prepared for technical roles that sit at the intersection of software engineering and digital media. Typical positions include software developer/engineer, mobile and web application developer, multimedia or interactive systems developer, front-end engineer, UI/UX developer, and roles in game or AR/VR development. The programme’s practical project work and industry links also support transitions into product management, technical consulting and technical roles within digital media agencies or technology start-ups.

Why study at Pace University

Pace University’s urban location and connections to the New York City technology and media sectors give students access to internships, industry projects and networking opportunities. The university emphasises applied learning, with small-class instruction in its computing programmes and access to labs and collaborative project spaces. Students benefit from career services and employer engagement that help place graduates into local and national technology roles, while interdisciplinary opportunities allow collaboration with business, design and media departments across the university.

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Programme details are indicative and may change — always verify current information with the official university website before applying.