University of Vermont

USA
3 Scholarships 73 Programs 2 Degree levels
Masters

Master's in Arts, Entertainment, and Media Management

Offered at University of Vermont, USA
DegreeMasters
FieldArts, Entertainment, and Media Management.
B

Cost & earnings at University of Vermont What students borrow here, and what they go on to earn

You borrow $20,951 median federal debt
You repay $238/mo over 10 years
Graduates earn $62,472 10 yrs after entry
Debt clears in 0.9 yrs of the salary premium
US Department of Education figures See the full breakdown →
A

Management Information Systems graduates earn a median $69,535 Across 152 US programmes, two years after finishing

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The Master's in Arts, Entertainment, and Media Management at the University of Vermont is an interdisciplinary programme designed to prepare students for leadership, management and entrepreneurial roles across cultural organisations, media firms and the creative industries. It suits graduates with backgrounds in arts, media, business or humanities who want practical management skills combined with sector-specific knowledge and hands-on experience.

What you'll study

This programme combines management fundamentals with specialised study of cultural and media sectors. Core areas typically include strategic management, financial and budgetary practices for cultural organisations, marketing and audience development, fundraising and philanthropy, and legal issues such as intellectual property and contracts. Students study sector-specific subjects such as arts programming and curation, production and distribution in entertainment and media, digital content strategy, and policy and advocacy for the cultural sector.

  • Core management modules — organisational strategy, financial management, leadership and human resources for creative organisations.
  • Sector modules — arts programming and curation, media production and distribution, entertainment business models, and cultural policy.
  • Marketing and audience development — branding, digital marketing, community engagement, and analytics for audience insight.
  • Legal, fundraising and revenue — intellectual property, contract negotiation, grant writing, sponsorship and earned-income strategies.
  • Digital and emerging media — digital content strategy, social media, streaming platforms and monetisation models.
  • Applied learning — internships, consultancy projects, industry placements and a capstone project or practicum that addresses a real-world problem for a cultural or media organisation.

The programme typically balances seminars and casework with practical workshops, guest lectures from industry professionals and collaborative projects with local cultural institutions.

Entry requirements

  • Bachelor's degree or equivalent in any discipline from an accredited institution; applicants with professional experience in the creative industries are welcome.
  • A strong personal statement outlining professional goals and relevant experience in arts, media or management.
  • Academic transcripts and at least two references, one of which should be academic or professional who can speak to the applicant's suitability for graduate study.
  • A CV or resume highlighting relevant work, internships, volunteer activity or creative practice.
  • International applicants are typically required to provide evidence of English language proficiency (for example, IELTS or TOEFL) unless otherwise exempt.
  • Some applicants may be invited to an interview; work samples or a portfolio may be requested for those coming from creative-practice backgrounds.

Career prospects

Graduates move into a wide range of roles across the creative and cultural industries, including management and leadership positions in theatres, museums, galleries, festivals and performing arts centres; production and operations roles in film, television and live events; and positions in artist and talent management. Other common career paths include marketing and audience development, fundraising and development, cultural policy and advocacy, arts entrepreneurship and consultancy, and digital content strategy for media companies and creative startups.

Alumni typically find roles in small and mid-sized cultural organisations as well as in larger media firms, publishers and non-profit arts organisations. The programme's emphasis on internships and applied projects also prepares graduates for freelancing, project management and entrepreneurial ventures within the creative economy.

Why study at University of Vermont

The University of Vermont offers a campus-based experience in a compact city with a vibrant arts community and regional cultural organisations, providing ample opportunities for partnership, internships and live projects. The institution emphasises experiential learning, interdisciplinary collaboration and connections between academic study and professional practice.

Students benefit from faculty with a mix of academic and industry experience, as well as guest practitioners from the Northeast arts and media scene. Proximity to regional venues and festivals enables hands-on learning and networking, while the university's broader resources — including career services and entrepreneurship support — help students develop practical skills for leadership in the creative industries.

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Programme details are indicative and may change — always verify current information with the official university website before applying.