Virginia Commonwealth University

USA
2 Scholarships 125 Programs 3 Degree levels
Masters

Master's in Design and Applied Arts

DegreeMasters
FieldDesign and Applied Arts.
C

Cost & earnings at Virginia Commonwealth University What students borrow here, and what they go on to earn

You borrow $21,500 median federal debt
You repay $244/mo over 10 years
Graduates earn $58,128 10 yrs after entry
Debt clears in 1.2 yrs of the salary premium
US Department of Education figures See the full breakdown →
D

Arts, Entertainment graduates earn a median $38,829 Across 89 US programmes, two years after finishing

See the degree grade →

The Master’s in Design and Applied Arts at Virginia Commonwealth University is a studio-led graduate programme that develops advanced practical and conceptual skills across product, graphic, textile and interaction design. It suits applicants with a creative undergraduate background who want to deepen their studio practice, develop research-led projects and prepare for professional roles in design, creative industries or further academic work.

What you'll study

This programme combines intensive studio practice with contextual study and professional development. Core areas typically include design research and methods, advanced studio practice, materials and fabrication, digital tools and interaction design, and critical theory in contemporary art and design. Students work on individual and collaborative projects that move from concept through prototyping to finished artefacts or systems, culminating in a capstone thesis project or professional portfolio.

  • Studio Practice: multi‑disciplinary studio courses focusing on process, iteration and craft across two‑ and three‑dimensional media.
  • Design Research & Methods: qualitative and quantitative approaches to user research, ethnography, and evidence‑based design decisions.
  • Materials & Fabrication: hands‑on workshops in ceramics, textiles, metal, wood, and digital fabrication (laser cutting, CNC, 3D printing).
  • Digital & Interaction Design: interface and experience design, prototyping with microcontrollers, motion and screen‑based work.
  • Professional Practice & Entrepreneurship: portfolio development, project management, ethical practice and strategies for working with clients and cultural institutions.
  • Thesis/Capstone: sustained independent project that demonstrates conceptual rigour, technical skill and critical reflection.

Entry requirements

Applicants are expected to hold a recognised undergraduate degree; disciplines in design, fine art, architecture, or a related creative field are most directly relevant but strong candidates from other backgrounds are considered. A competitive portfolio demonstrating creative thinking and skill is required, along with a personal statement outlining project interests and professional goals. Additional requirements typically include academic transcripts, letters of recommendation and proof of English language proficiency for international applicants.

Admissions assessors look for evidence of conceptual ability, technical competence or a clear plan to develop those skills during graduate study. Some applicants may be asked to attend an interview or provide supplementary materials.

Career prospects

Graduates from this field move into a wide range of creative and commercial roles. Typical career paths include product and industrial design, UX/UI and interaction design, exhibition and set design, textile and surface design, design research, creative direction, and roles within cultural institutions such as galleries and museums. Many alumni also pursue entrepreneurial routes, launching studios or design consultancies, and others continue to doctoral study or academic teaching.

Why study at Virginia Commonwealth University

Virginia Commonwealth University’s School of the Arts has a long established arts community with dedicated studio facilities, workshops and digital fabrication labs that support experimental and professional practice. The programme benefits from close interdisciplinary collaboration across departments, access to galleries and exhibition spaces, and partnerships with local design firms and cultural organisations in Richmond. Students gain mentorship from practising faculty and visiting artists, and the school’s location provides regular opportunities for internships, community projects and professional networking within a vibrant regional creative sector.

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Programme details are indicative and may change — always verify current information with the official university website before applying.